An introduction to virtual reality, "the computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment."


Virtual Reality

What to Read

What to Read

Blogs & Blog Posts
Road to VR- consumer-focused VR stories
Doc-Ok- developer perspectives on VR, with a focus on the technical
Publications with VR sections 


Centers of Study for Virtual Reality
The Human Interface Technology Laboratory at the University of Washington in Seattle; a list of its projects. 

Virtual Reality Applications Center at Iowa State University 
 Explained: How does VR actually work? 
Sophie Charara on

How VR is helping kids in hospitals overcome their fears 


Tufts Medical Center Is Bringing Virtual Reality to Patient Care


Cedars-Sinai study to test virtual reality for pain management in hospitalized patients

Researchers study virtual reality exposure therapy to treat military sexual trauma-related PTSD

How will Virtual Reality change the Healthcare Industry?
Roland Kotana on (2017)


Top 10 Lessons Learned Using Virtual Reality in Hospitalized Patients
Brennan Spiegal, MD, MSHS

Virtual reality isn't just for gaming - it could transform mental health treatment
Daniel Freeman and Jason Freeman in The Guardian (2016)

7 Ways AR and VR are Changing the Healthcare World 
Amy Talbot in TechRepublic (2016)

Alex Senson in TechCrunch (2015)
Virtual Reality: An Emerging Game Changer in Healthcare
Eric Williams in The Huffington Post (2016)

6 VR Uses in Healthcare That Will Blow Your Mind
Thomas Wallis in VR-Intelligence (2016)

 What will Augmented and Virtual Reality technology do for Healthcare?  
Sherree Geyer in HealthcareITNews (2016)

Skip to Main Content

Claude Moore Health Sciences Library
1350 Jefferson Park Avenue P.O. Box 800722
Charlottesville, VA 22908 (Directions)

facebook twitter instagram
© 2024 by the Rector and Visitors of the University of Virginia
Copyright & Privacy